The Weekly 2000AD – Prog 1876

Published On April 13, 2014 | By Richard Bruton | Comics, Reviews, The Weekly 2000AD

1876 cover

Alex Ronald on cover duties. Kurt Russell sure gets around doesn’t he?

Not doing it for me to be honest. Too much of the computery stuff going on.


Judge Dredd: Mega City Confidential Part Three – John Wagner and Colin MacNeil

Erika Easterhouse is on the run, her life at the top secret Section 7 well and truly over. We’re still no wiser to what goes on in there, but everything points to it being bad, very bad, bring down the Justice Dept. if it gets out sort of bad. Erika’s meeting with Max Blixen of Mega-City Confidential to spill her tale. But Blixen may not be all he seems, and Wagner gets to hammer home a truth about freedoms in this world he’s the master of.

Mega-City Confidential is simply fabulous, a pitch perfect tale of dark intrigue, Wagner teasing out the story, building so much tension into every episode, keeping us hanging on even the tiniest of reveals. On top of this, the voice Wagner adopts is, as you expect, absolutely spot on, Dredd always on the outskirts of the story, the focus on the other players, the journalist who may just remember how he used to care, and the woman whose decision to tell her secrets will see her brought down.

Yep, loving this. It’s perfect Dredd, by a fabulous team. Wagner writing dark, truth-telling scenes, MacNeil delivering art to match those scenes beat by beat. The shadows are perfect, the stylised look of MacNeil’s art perfect here. And every episode thus far he’s deliver a classic Dredd chin. Can’t ask for more really. I hope this runs and runs.


Slaine – The Brutania Chronicles – Book One – A Simple Killing – Part Three – by Pat Mills and Simon Davies

Davis’ art really shines here, the opening double page spread of Slaine celebrating as the Green Man, full of feast, magic mushroomed out, ecstatic dancing all around. And then, just as we think all is going to be just a party, the festival of endings brings the mood right down, Slaine throwing old memories to the flames, Davis’ characterisation and expression so perfect.

And then Slaine meets a woman, she tells a tale and the episodes over.

Bloody hell, this is frustrating as all hell. I really enjoy looking at it, and Mills is doing a damn good job of throwing so many moods into his character. But the story is just one meander after another. If it’s going anywhere I can’t see it. But possibly still worth it for the mood and the art.


Outlier – Part Three – by TC Eglington and Karl Richardson

We’re back in time, where the crew of the Outlier are surveying a seemingly wrecked Hurde ship, ripe for salvage, everyone involved, including the cook. It goes wrong. It goes spectacularly wrong for Caul, which is how he ends up with the Hurde augmentations and the desire to kill everyone involved. Thus far he’s doing a damn good and quick job of it. Unfortunately for him, he’s possibly met his match.

In the background to all this, Carcer the ex-cop, current P.I., survivior of Hurde attack, is finding out a little more about his employer. It’s not all good.

Outlier works, it’s solid, pretty fast sci-fi done well. There’s something of the episodic problem, the plot a simple case of each new 5-pager a new death, Carcer inching closer to the action, but even with that proviso there’s still much here to enjoy.

Richardson’s art suits the story, the threat of Caul especially well done this time round. Yep, it’s decent stuff.


Sinister Dexter – The Generican Dream – Gun Shy Part 3 – Dan Abnett and Smudge

The hit men are now on something of a busman’s holiday. On their way to building a huge arsenal of weaponry to tackle mob boss Moses Tanenbaum, they’ve been waylaid by a biker gang convinced the boys are running guns for the rival team, a armed church cult led by the Pastor. One thing leads to another and here they are, working for the bikers and out to take down the Pastor and his church.

One hitch. There’s a traitor somewhere and the Pastor knows they’re coming. Which means another confrontation. Now, despite Finnigan making light of this repeat, the problem here is one of the whole story just treading water already, the whole thing an interlude anyway, but now not even trying too hard to be entertaining about it. Smudge’s art isn’t helping much either, especially as it’s sandwiched here between Simon Davis on Slaine and Simon Coleby on Jaegir, both doing it so much better. You can see it in that piece above especially panel 1 where the figures are just wrong.


Jaegir – Strigoi – Part Three – Gordon Rennie and Simon Coleby

End as we begin again really. Whilst Wagner rolls out yet another exceptional Dredd, Rennie’s playing with the world of Rogue Trooper, and building that world from the other side. Building it damn well. Last episode we had Kapitan-Inspectr Atalia Jaegir, part of the Nordland State Security Police, being handed the job of hunting down a monster, created through the blood taint of the┬áStrigoi found in Nord blood. This episode is an interlude of sorts, but it’s an interlude to build the idea of what Jaegir’s all about. And she’s all about getting the job done, hunting down those who deserve justice, nd if she has to bend and break the rules… so be it. Actually, phrasing it like that makes it sound a bit generic and crap. It’s not. Rennie is doing good, good things here, Jaegir a heroine to enjoy discovering.

And Coleby’s art is singing on the page, full of grubby, dirty, nasty people doing bad things. Great to look at though.

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About The Author

Richard Bruton

– Started in comics retail aged 16 at Nostalgia & Comics, Birmingham. Now located in Yorkshire, he’s written for the Forbidden Planet International Blog since 2007. Specialising in UK Comics and All-Ages comics, Richard’s day job in a primary school allowed him to build the best children’s graphic novel library in the country.

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