Until February 2012, I’d never read 2000AD weekly for anything more than a few weeks.
Then I made the pledge. I will read the comic for a year, and tell you what I reckoned each and every week. Nearly a year later, I’m a convert. And the weekly 2000AD is where I still tell you all about it….
Cover by James Harren and Chris Blythe – Harren being a US artist known for Conan and Hellboy, and he does a neat job of this weeks cover, very much a done in one image summary of the done in one Dredd tale this time round.
Judge Dredd by Rob Williams and James Harren
And here’s the done in one Dredd tale that the cover tells the story of. A trip into one Psi-cadet’s head for Dredd. Thing is, Dredd has a hait of drawing trouble to himself, whether it’s the Sovs comingg after him with the Chaos Bug decades after he did for them in the Armaggedon War or here, inside the troubled annd tormented mind of a psi-cadet who couldn’t cope with the psychic fallout from Chaod Day deaths.
It’s a really nicely crafted 6-pager, lovely little twisty sort of ending, Dredd coming out on top once more (of course – but it’s all in the way he does it) and Williams proves once more that he really has a good idea of what works in this new status quo. Art I’m not completely sold on, when it’s great it’s visually striking, slightly different from the norm, but strong in places does tend to mean lacking in others and so it is here.
Savage by Pat Mills and Patrick Goddard
Here we go again, more bits of cracking adventure from Mills full of great art from Goddard. But still so frustrating at times, as the plot seems to be paced in jerky installments designed to let Mills get a few political digs in……
This time the guerilla Brits are winning the war against the Volgans, thanks to those US provided Hammersteins, but wouldn’t you know it, the bastard Americans have messed it up again. I don’t know, maybe I’m reacting too much to this, maybe it’s unavoidable in 5-page chunks, and I know he’s always been one to wear his political heart on his sleeve and fill his stories with very broad strokes, but Pat Mills’ political stuff here is knackering the flow of the adventure, where it would have worked so well if it would have added to the tale.
As for the rest of the Prog, it’s rather a case as same thoughts as last time for the same strips as last time. Ampney Crucis reveals a little more of the plot (but only very little), Red Seas is drifting to an end, with Jack finally wising up and coming to terms with what it means to be Ol’ Nick in a world full of old Gods, and Strontium Dog continues with his Mutie revolution. All three are okay this week, but all three have the same sort of feel, a middling, okay sort of thing.
Ampney Crucis Investigates by Ian Edginton and Simon Davis
The Red Seas by Ian Edginton and Steve Yeowell
Strontium Dog by John Wagner and Carlos Ezquerra
Thing is, none of the strips Part of my increasing frustration with these strips is the pacing, specifically the timing of the stories. Because they all launched together, because they’re all going to be a similar number of chapters, and because they all pretty much share the same basic story structure – they’re all basic sci-fi adventures and they’re each hitting the same sort of beat at the same sort of time. The scientist in me wants to say they’re all in phase, but that doesn’t work for the idea I’m going for. Instead I’ll simply point out that we need an anthology to have a slightly dischordant feel, peaks and troughs at different times in different stories, otherwise they all seem to merge together.
So it is here. It will soon be solved, throw a couple of Future Shocks in, a 3 parter, a mini adventure, whatever it takes, and then we’ll get that dischord that’s seemingly needed.